I imagine this should work with applications such as Crossover or Cider. To do this, you’ll need a copy of IMG Tool 2.0 ( mirror), which is currently Windows only. The first file contains all of the textures and models for the game, while the second file provides a list of files that are within gta3_pvr.img. Most of the time, we’ll be modifying gta3_pvr.img and gta3_pvr.dir. Since we’ll be modifying various files, you’ll need to make sure that you back them up so that, should something go wrong, you’ll be able to quickly put them back. The video tutorial is also at the bottom of this post. You’ll find everything you need to know below. The best part about this is that you don’t need to be jailbroken to do this, as this was done for an iPad 2 running iOS 5.0.1 (9A405). Using the standard GTA III modding tools for Windows, I was able to replace the Kuruma, the first car you drive in GTA III, with an Alfa Romeo 156. Turns out that it’s basically a direct port of the PC version (with some minor changes for touch and various resolution support). Now that GTA III for iOS (and other platforms) has been released, we can now dig inside of the filestructure to see what everything’s about.
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